AI Insights · Timothy · January 2024
Top 5 Anime Games on iOS in Austria: Q4 2023 Performance
An overview of the performance of the top 5 anime games on iOS in Austria during Q4 2023, including trends in downloads, revenue, and active users.
During the fourth quarter of 2023, the top 5 anime games on the iOS platform in Austria showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.
Black Clover M
Released in late November, this game saw its weekly revenue peak at around $11.7K in early December before stabilizing at approximately $9.9K by the last week of the year. Weekly downloads experienced a significant drop from 3.3K initially to under 200 in the final weeks of December. Active users also saw a decline, starting at over 3K and decreasing steadily to about 1.4K by the end of the quarter.
Yu-Gi-Oh! Master Duel
This card battle game maintained a generally stable performance. Weekly revenue fluctuated, peaking at $688 at the end of November and closing the year at $488. Downloads hovered around 100 per week, with a slight increase to 107 in the final week. Active users remained relatively consistent, averaging around 1.3K to 1.4K throughout the quarter.
DRAGON BALL LEGENDS
The game saw impressive revenue growth, starting at $2.3K in late September and peaking at $12.8K in the last week of December. Downloads were modest, with an initial count of 30 that increased to 142 by the end of the quarter. Active users showed a fluctuating trend but ended the quarter on a high note, increasing from 1.5K to 1.7K.
ONE PIECE TREASURE CRUISE
This title experienced a surge in revenue in the final week, reaching $8.4K, up from just $200 the previous week. Downloads saw a sharp decline from 101 in late September to around 30 in December. Active users also decreased, falling from 349 to 246 over the quarter.
ONE PIECE Bounty Rush
Revenue for this game showed a steady increase, culminating at $1.3K in the last week of December. Downloads were relatively low, with a peak of 249 in late September, tapering off to 44 by the end of the year. Active users fluctuated slightly but remained around 400 to 600 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.